“When the last Dragon happens across the land his species hails from, he finds himself battling monsters and hist past; all while malfunctioning World Arrays threaten the security of the universe.”

The Light That Was Karu is a story-oriented metroidvania I’m developing using GameMaker.

I do a weekly devlog over on my blog, so if you’re into development tidbits and stuff, maybe have a quick skim of some of the stuff!